Difference B/w Augmented Reality Vs virtual reality
No | AR | VR |
1 | The system Augmented Reality the real-world scene | Completely immersive virtual environment |
2 | In AR User always have a sense of presence in the real world | In VR, visual senses are under control of the system |
3 | AR is 25% virtual and 75% real | VR is 75% virtual and 25% real |
4 | This technology partially immerses the user into the action | This technology fully immerses the user into the action |
5 | AR requires upwards of 100 Mbps bandwidth | VR requires at least a 50 Mbps connection |
6 | No AR headset is needed. | Some VR headset device is needed. |
7 | With AR, end-users are still in touch with the real world while interacting with virtual objects nearer to them. | By using VR technology, VR operator is isolated from the real world and dips himself in a wholly fictional world. |
7 | It is used to enhance both real and virtual worlds. | It is used to improve fictional reality for the gaming creation. |
Advantages of AR Vs VR
No | AR | VR |
1 | Proposals individualized learning
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Immersive knowledge
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2 | Fostering the knowledge process
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Make an interactive environment
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3 | Wide variability of fields
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Growth work capabilities
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4 | Offers innovation and nonstop improvement
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Offer convenience
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5 | Growth accuracy
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One of the most significant advantages of VR is that it helps you to generate a realistic world so that the user can explore the world.
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6 | Augmented reality can be used to growth user understanding and information.
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Virtual reality in the instruction field makes education more easy and relaxed.
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7 | People can part experiences over long distances.
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Virtual reality allows operators to experiment with an artificial environment.
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8 | Helps developers to shape games that offer “real” experience to the operator.
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Disadvantages of Augmented Reality VS Virtual Reality
No | AR | VR |
1 | It is very exclusive to implement and advance AR technology-based plans and to keep it.
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VR is becoming much more mutual, but programmers will never be able to cooperate with virtual environments.
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2 | Lack of confidentiality is a main disadvantage of AR.
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The escapism is ordinary among those that use VR surroundings, and people start living in the virtual world instead of trade with real-world issues.
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3 | The low-performance level of AR devices is a major weakness that can arise through the testing phase.
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Training with a VR environment not ever has the same result as training and working in the real world. This means if somebody done well with replicated tasks in a VR atmosphere, there is still no guarantee that a person doing well in the real world |
4 | Augmented reality can cause emotional health issues.
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5 | Lack of security may affect the overall augmented truth principle. | |
6 | Risky engagement with AR technology can lead to major healthcare issues such as eye harms and obesity etc. | |